Pat Man Plays. Ryse : Son Of Rome. Mini Review.

Ryse : Son Of Rome has been a bit of a love hate experience for me. I am now over 75 percent finished and it has been a pretty good, yet sometimes frustrating game to play. I suppose if you consider its not so good development history, that’s par for the course. Lets face it Ryse was rushed out for launch day, but well before that ever happened  it was originally developed for motion control on Xbox 360 Kinect. Unsurprisingly motion control didn’t work out for a game of this scope . Then, it was moved from Kinect over to  Xbox 360 with a regular controller. After that, the game just disappeared.  Finally, it was ported over for Xbox One, but as a launch title.  Sounds like an absolute recipe for total disaster, right?  Well no, actually. Considering this not so stellar history, Ryse Son Of Rome turned out pretty well in most areas. It looks darn right amazing at times and the story is pretty good. I love the time in history that the game is set in, and the ultra violence and gore are a great break from many of my bright, colorful, Nintendo games that I often play. Unfortunately, the controls are at times unresponsive . I did “get used to them” for the most part, however when fighting more than 2 enemies at a time, “getting use to” the poor controls didn’t help very much. Often the game controls decently but unfortunately the poor controls become noticeable at all the wrong moments. In some 3 on 1 fights, I found my character facing the wall instead of one of the three enemies, which is just plain stupid game design. Still, the good things about Ryse outweigh the bad and the game is well worth a play, especially with few other choices for exclusive Xbox One titles out at the moment. It is a good but not great game with very nice visuals and lots of gore. Check out some game play footage of me playing Ryse : Son Of Rome below.

 

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