This Is How You Do It Wrong

I think I may have just found my calling in life. I think game developers should hire me to follow them around and tell them when its time to shut the hell up. Look at this story from CVG and tell me I couldn’t make a career out of shushing idiots like this. Yeah I know I already bagged on one person in this story. I guess marketing and PR are to busy watching metacritic to keep stories like this out of the press.

Now to the story itself. While I don’t have Glasenator levels of hate for DLC, I do wonder about the concept some times. Then again you can’t help but being suspicious at all the launch day DLC that is floating around. However, there is one part of this article that does make some sense to me. Creating DLC at the same time as you create the core game is possible and understandable. If the studio has enough resources then why not do that? I am sure the core game is mapped out both in text and story board from the start. So having a separate team work on additions to the game does make sense to me. Sure your always going to have the debate over whether it should be on the disc, but even that can be curtailed and it is really simple.

Stop talking about the bloody DLC until at least six months after the game comes out. I mean how hard is it to keep your mouth shut? Simply by doing that, you will shut up most gamers who whine and cry about it now. Look I am aware the DLC brings in the cash, but it isn’t going to make any more or less waiting a few months. Let the game you put on disc speak for itself and then worry about DLC. Granted if your disc game experience sucks because your holding shit back as DLC then you got problems. I find it pretty arrogant for the boys at EPIC to be talking like the way they are in the news article. At first I couldn’t figure out if they think gamers are stupid or if they just don’t care.

Then the brain surgeons started talking about DLC as a way to combat used games. I knew then that they think gamers are idiots. I am so sick and tired of pawning off money making ventures as a way to combat the dreaded specter of used games. That line of thinking is complete and utter bullshit to me. In fact if the numbers of used game sales we discussed on Wpod 88 are any indication. The industry really needs to come up with another cheesy excuse for expansions. Which is what DLC really is, a smaller expansion pack. Which have been around in some form or fashion since Windows 95 or before. So to think today’s DLC is a recent development is silly. The way developers treat it, as evidenced by this story is beyond silly. This is going to do nothing but make gamers more angry and suspicious of your DLC.

Look developers, we all know that DLC is not going away. Much like online passes and other extra shit, it is here to stay. Your job is to do the exact opposite of what is being done in this CVG post. You should make us feel like its a welcome addition to an already fun game experience. One of the ways to do that is not shove DLC out the door at the same time as the game. No matter when the DLC is created there is a time and place to release it. Launch day isn’t one of those times, in case you hadn’t got that yet. Now if your will excuse me I am going to sit in the corner holding my breath until this message gets through. If your lucky I will be dead before another infuriating story like this makes it’s way to the Internet.

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