Super Mario 64 was a revolutionary and amazing launch title on the N64. It was like nothing else I had ever played. It set the bar very high for all other 3D platform games that came after it and honestly, many future titles would not match it in terms of game play or fun. Banjo Kazooie may not have had the same historic and ground breaking impact Mario had, but not only was it every bit as fun of a game to play, it also exceed Mario 64 in some aspects. For me, Banjo Kazooie did something that doesn’t occur often in the would of video games, it matched the magic of a Mario title. Banjo Kazooie looked absolutely great for its time back on the N64, thanks to the talented developers at Rare who were always producing gorgeous looking titles. Its true that the game play in Banjo was very much inspired by Mario but it didn’t matter because thanks to Rare, Banjo Kazooie had interesting characters and unique worlds to explore all of its own. Although Mario 64 was a fairly open world game, Banjo Kazooie took this concept even further by incorporating more of an adventure element to its game play focusing on both platforming and also a lot of exploration. Banjo Kazooie also had that great sense of humor that could be found in many titles developed by Rare at that time. Banjo would later get a sequel on the N64 with even bigger levels and more exploration along with the very often forgotten GBA title, but I will always prefer the original.