Posts Tagged ‘strategy’

McGee In: GTA 5 (Mad Clown)

One more wild ride on the streets of Los Santos. What happens when a mad clown loses his car? He gets a bigger one. Throw in a little smart car hockey and you got a video.

Sequels I Would Love To See

Sometimes you play the fuck the out of a game to the point that there’s literally nothing else, you’re left still wanting more. Sadly, if there was more, it probably wouldn’t be as good, maybe some tacked on at the last minute DLC or whatever, but what about a sequel? Ahhh, but only if it […]

Steamed! – Depths of Peril

Depths of Peril Current selling price: $14.99 So imagine if the original Diablo was both competitive and timed. That’s Depths of Peril. Granted, saying that alone doesn’t do it justice, but that’s what it is per face value. You represent a leader of a barbarian clan and, throughout the course of a single game, will […]

Liberty or Death

General Overview Once again establishing themselves as leaders in the sim/strategy genre (back at the time), Koei comes up with an amazing turn-based strategy/resource management game featuring major players and events of the American Revolutionary War.

RPG of the Year – 2009

It’s entirely possible that I missed some games, but I’ll say this…this list took me a good 4 hours to put together, therefore, if I missed anything, just let me know and I’ll fact check it just in case. I’m confident, however, in the top 5 and let me tell you, there are some FANTASTIC […]

ActRaiser

General Overview Usually when you throw several genres together, it just doesn’t work, especially when you’re dealing with older titles. ActRaiser is a shining example of how it CAN work, however, throwing a qualified action game very similar to that of the Castlevania games into the mix of a God sim whereupon you also level […]

Shin Megami Tensei – Devil Survivor

General Overview It’s Shin Megami Tensei as an SRPG on a portable. If that doesn’t get you going, consider the fact that there’s an interesting time mechanic, it’s based around survival, and you can change peoples’ fates. Still not enough? How about the fact that it has excellent music, visuals, difficulty, demon auctions, and a […]

The Fantastic World of Japanese Games – Episode 5

Sometimes the mere mentioning that a game had RPG elements was enough to shelf the idea to bring it over. You’re going to see me pulling this excuse a lot because for every Mega Man, Castlevania, TMNT, Mario, Zelda, and whatever title that came out, you’d have a dozen or so RPGs that didn’t quite […]

The Fantastic World of Japanese Games – Episode 3

Far too often a game simply won’t be released in America because…well, it’s predecessor failed. Now for me, this is never acceptable, but I do understand. If a game has a huge following in Japan AND it’s an RPG, but it doesn’t really take off in America, they’re more likely to continue the series in […]

The Fantastic World of Japanese Games – Episode 1

People who understand emulation, even to a small degree, know all about the fantastic world of translated games that never left Japan. Most of the time it was for reasons like RPGs not selling well in America at the time, more mature content than they felt an American audience was ready for, or simply having […]